![]() ![]() "Unity" and "Unity Asset Store" are trademarks or registered trademarks of Unity Technologies or its affilliates in the U.S. This website is not sponsored or affiliated with Unity Technologies or its affiliates. Purchasing assets through our links won’t cost you any extra money and will help fund the hosting and development of this site. Thanks to Flegmatik for releasing them for freeĭisclosure: This website contains affiliate links, which means we may receive a commission if you click a link and purchase something through our website. The assets used in the sample scene and screenshots can be found here. Click wherever you want the ivy to grow Rendering pipelines are included (tested SRP Version: 7.1.8) You can use any shader with the generated meshes, so if you have a specific shader for vegetation then it will be compatible with this tool. 32 bit mesh buffer support (no vertices limit) Normal mapping, reflections, PBR support You can create your plants either at design time, run time, or a combination of both in which you pre-bake your ivy in editor, and then grow it over time in your game. It takes 2 or 3 months of hard work to complete. The first version only generated ivy on any surface but in the future, I'll add a tree generator, etc. Ive also experimented with this kind of style. Real Ivy generates Ivy and climbing plants using the colliders in your scene as a base on which to grow, climb and adapt, and can be used to create amazing growth animations at runtime. Ivy generator V0.0.01 I rewrote one of my old nodes and build it for Maya 2022. Ivy Generator, Automated Alternative Taking too long to do manually and uniform. ![]() Welcome to Real Ivy 2 - the procedural Ivy and climbing plant generator for Unity that allows you to create stunning realistic climbing vegetation! ![]()
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